Leo Grant, an experienced 3D Unity developer with a passion for creating highly immersive and visually stunning environments. With expertise in C# scripting, shader programming, and 3D modeling, Leo brings technical precision and creative flair to every project, from interactive games to virtual simulations.
Leo’s articles cover core aspects of 3D Unity development, including optimizing rendering performance, advanced physics and collision handling, and realistic lighting setups. He also explores complex topics like procedural generation, custom shaders, and animation techniques to enhance realism in 3D scenes. Whether you’re new to Unity or an advanced user looking to deepen your knowledge, Leo Grant’s tutorials and expert tips will help you elevate your 3D projects to the next level.